import QtQuick 2.0 Item { id: item property int fillLevel: 0 height: 70 clip: true Rectangle { anchors.left: parent.left anchors.right: parent.right anchors.top: parent.top height: 24 //radius: 4 color: "#DBDBDB" } Rectangle { id: bar anchors.left: parent.left anchors.right: parent.right anchors.top: parent.top anchors.topMargin: 1 height: 24 //radius: 4 color: "#FFFFFF" Rectangle { id: fillRect anchors.top: parent.top anchors.bottom: parent.bottom anchors.left: parent.left anchors.margins: 4 //radius: 2 width: row.x color: { if(item.fillLevel < 3) return "#FF6C3C" if(item.fillLevel < 13) return "#FFE00A" return "#36B25C" } Timer { interval: 500 running: true repeat: false onTriggered: fillRect.loaded = true } property bool loaded: false Behavior on width { enabled: fillRect.loaded NumberAnimation { duration: 100; easing.type: Easing.InQuad } } } MouseArea { anchors.fill: parent function positionBar() { var xDiff = 999999 var index = -1 for(var i = 0; i < 14; ++i) { var tmp = Math.abs(row.positions[i].currentX + row.x - mouseX) if(tmp < xDiff) { xDiff = tmp index = i } } if(index !== -1) { fillRect.width = Qt.binding(function(){ return row.positions[index].currentX + row.x }) item.fillLevel = index } } onClicked: positionBar() onMouseXChanged: positionBar() } } Row { id: row anchors.right: bar.right anchors.rightMargin: 8 anchors.top: bar.bottom anchors.topMargin: -1 property var positions: new Array() Row { id: row2 spacing: ((bar.width - 8) / 2) / 4 Repeater { model: 4 delegate: TickDelegate { id: delegateItem2 currentX: x + row2.x currentIndex: index mainTick: currentIndex === 0 || currentIndex === 3 || currentIndex === 13 Component.onCompleted: { row.positions[currentIndex] = delegateItem2 } } } } Row { id: row1 spacing: ((bar.width - 8) / 2) / 10 Repeater { model: 10 delegate: TickDelegate { id: delegateItem1 currentX: x + row1.x currentIndex: index + 4 mainTick: currentIndex === 0 || currentIndex === 3 || currentIndex === 13 Component.onCompleted: { row.positions[currentIndex] = delegateItem1 } } } } } }